AI Insights · Timothy · April 2022
Top 5 Toddlers Games on Android in Latin America Q1 2022
Discover the performance trends of the leading toddlers' games on Android in Latin America for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top toddlers' games on the Android platform in Latin America exhibited notable trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of the top 5 games: My Talking Tom 2, My Talking Angela 2, PK XD: Fun, friends & games, My Talking Tom Friends, and My Talking Tom.
My Talking Tom 2 from Outfit7 Limited saw a steady increase in weekly revenue, peaking at approximately $2.5K in the final week of February. Weekly downloads fluctuated, with a high of around 604K in early January and a low of approximately 437K in early February. The game's weekly active users remained robust, ranging between 6.2M and 6.8M throughout the quarter.
My Talking Angela 2, also from Outfit7 Limited, experienced significant weekly revenue variations, peaking at around $2.5K in late February. The app's downloads reached a high of approximately 586K in the same period. Active user numbers showed a slight decline from 1.87M in early January to 1.62M by the end of March.
PK XD: Fun, friends & games by Afterverse Games had the highest weekly revenue among the top 5, peaking at about $75K in late December. The game maintained a strong download rate, with a peak of approximately 642K in early February. Active users varied between 4.6M and 5.5M over the quarter, demonstrating consistent engagement.
My Talking Tom Friends saw a steady revenue stream, peaking at around $1.6K in early February. Weekly downloads were highest at approximately 592K in early January. The game maintained a strong user base, with active users ranging from 6.9M to 7.7M throughout the quarter.
Lastly, My Talking Tom from Outfit7 Limited showed consistent performance with weekly revenue peaking at approximately $724 in late March. The app's downloads fluctuated, reaching a high of around 373K in early January. Active users remained steady, ranging between 2.1M and 2.3M during the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.